![]() ![]() T he best video game remakes of all timeīefore you even get a glimpse at the world, Diablo II: Resurrected will present you with the most important decision in the game: What class will you pick? Each hero class comes with a brief description to tell you their general style, but there’s a lot more not told that you should consider before committing to any of the seven options presented to you.I think people are going to enjoy it, being able to take it on the go for the first time. With every platform we make sure that we tailor the technology to give the best experience on that particular platform. It’s tailoring the experience for that smaller screen, the handheld screen that can be swapped out for a larger screen if you dock the console. Todisco: Same goes for a lot of the 3D visuals. Just the overall attention to things like, how big is the font? How are things laid out on the screen? Those are all things that had to cater to that device to play up its strengths. We’ve taken a lot of things into consideration with the Switch, especially if you play it in portable mode. ![]() We wanted it to be what was right for that console. We didn’t want it to feel like we just ported a PC game to the console. But yeah, with all of our consoles, we built them for that experience. I like playing it in the undocked portable mode. Gallerani: I think it’s running like butter. ![]() GamesBeat: With all these different versions coming out, and because we’ve seen some other games with multiplatform releases where the Switch version is maybe struggling, how is the Switch version of Diablo II running right now? How is the performance? He and Todisco explained that they spent a lot of time ensuring that the Switch version of Diablo II: Resurrected wasn’t just a simple port of the PC version. Gallerani replied that the game is currently running like butter in handheld mode and that the biggest issues were working out how to make everything legible in portable mode. The duo were asked how well the Switch version performs compared to the other platforms. Venture Beat has interviewed lead designer Rob Gallerani and lead graphics engineer Kevin Todisco from Vicarious Visions who have been working on the Nintendo Switch port of Diablo II: Resurrected. ![]()
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